Event: Tyrion Lannister - Funny Line (Insults Delivered / Funny Lines)
Episode 3: The Queen's Justice at 38:53
38:53
(+3)
Tyrion Lannister:
to Daenerys: "Let him mine the Dragonglass. If he's wrong, it's worthless. You didn't even know it was here."
(Funny Line)
submitted by nyan (rejected: resolved secrets discussion. And I guess this wasn't funny.)
julian.aronowitz likes this
-
-
Also, people ignored saltpeter for centuries before gunpowder was invented. People ignored oil for centuries before engines that use it were invented. That doesn't mean that these resources are worthless. Part of their worth is based on the secret knowledge of the people who are after it. European explorers committed atrocities to get their hands on gold and spices before their peers because they knew of their value back in Europe, while Native Americans did not think as much of it because they didn't live in societies that valued those things to that degree. Would discovering a golden city like El Dorado not be a secret that one European explorer holds over his peers? -hkeseyan
-
Where is there any evidence of someone trying to hold the existence of a dragonglass cave over their peers?
Im not trying to argue the value of dragonglass. Im arguing no one ever cared enough about this cave to try and keep it secret from someone else. -hindsight44
-
-
-
As far as benefit of the doubt goes I think it clearly favors my side. There are multiple instances in the show pointing out at different points in history no one cared about the cave. (Targs used it for decoration). Is there any evidence or proof showing that someone tried to hide this information? That the powers that be decided people should be restricted from this information?if not i would say i should get benefit of the doubt based on evidence.
I also dont think the secret rules should be changed. If we added the rare useful information into this that will create a slippery slope. -hindsight44
-
-
-
-
Again, I challenge you to present evidence that Stannis explicitly knew about the mountain of dragonglass on Dragonstone. There is no hard evidence in either direction, so I claim the benefit of the doubt goes to assuming Stannis and Sam are not dumb enough to know about the mountain and not do anything about it. Tyrion also does not speak as if the mountain is common knowledge - he literally is just going off what Jon just told him that same day, and is primarily trying to convince Daenerys for the sake of forming an alliance between the two parties, not because he truly believes in the value of the dragonglass. -hkeseyan
-
-
-
I dont think the 'rare useful information' rule should be created though. It would ruin the integrity of the rule, there are too many ways to interpret was information is 'rare and useful'. Last night alone you could make disinegnious arguements as to what it 'rare and useful' information. Mel telling Varys he would die in this country presumably from a prophecy would be considered rare and useful info. Cersei learning what poison was used to kill her daughter is 'rare and useful information.' Grey Worm learning Casterly Rock is abandoned is 'rare and useful' information. To be clear i dont think any of these are points worthy im trying to show how rare and useful information can be a very slippery slope.
And once again the value of dragonglass is not beingquestion here. It is whether or not people tried to keep it secret. @ hkesyan i have presented me evidence, do you have any? -hindsight44
-
Stannis: "We have to know how to fight them. Keep reading, Samwell Tarly."
Why would Stannis show uncertainty in how to fight the white walkers if Sam just told him about the dragonglass killing them, if he knew he was sitting on a mountain of it? Why would he keep telling Sam to read up on how to fight the white walkers instead of having it mined? Jon this season had a very, very clear plan to make weapons out of dragonglass, even before he knew about Dragonstone. He told his lords that they need to find it and mine it. Is Jon that much better of a commander than Stannis that he figured out that they need to find dragonglass and mine it and make weapons out of it, when Stannis couldn't figure that out, even while knowing he has a mountain of the stuff on his island? -hkeseyan
-
-
-
Cersei learning about which poison was used is not useful - what difference does it make which poison was used, just because it can give her poetic justice? That's hardly anything compared to something that was discovered that can save the world.
Grey Worm's "discovery" is not quite the same here - it is a discovery in battle that likely leads to his eventual demise. It's not a discovery that gives him any new information that he can act on.
I think you're going too literal on the definition of the word secret. I believe the category was created in order to award points for those characters that, through their actions (spying, reading, interrogating), are able to extract information that is not commonly or openly known (regardless of whether a human is protecting it, or if no humans have discovered it before) and has an impact that can affect a storyline. If someone discovers a cure for cancer, it would be referred to as discovering "the secret to curing cancer" -hkeseyan
nyan likes this -
I bring up my previous point about oil - if someone was from an unindustrialized civilization who had never discovered the engine, and they were sitting on a field of oil, they may not make anything of it, it's just an annoying slippery black substance. But if someone came to them and said, we can make your civilization rich beyond your wildest dreams, and provide your people with transportation and efficient production methods if we harness that previously useless substance - and that person bought into the benefits of it, would that person brush off that they have an entire field of that substance? -hkeseyan
-
-
-
-
-ssantise
-
-
I think the useful/actionable criteria could be used to limit things. As @hkeseyan mentions, the Cersei poison is information but not really useful - Cersei could just kill Tyene with any other poison and it doesn't change anyone's decisions or outcomes.
I think we could have actually counted a secret for Melisandre, if she had much more specifics to tell Varys, like "I've seen your death in the flames. The dragon queen will betray you, and you will be burned alive in a sea of dragonfire." Then Varys may reconsider his relation with Daenerys, flee, try to kill the dragons, etc. It would be very similar to the secret given to the Hound (they find out the WW will attack Eastwatch, so they can decide to head there and/or send a warning to the Night's Watch). But in this case, Melisandre just gave a very vague prophecy and there's nothing that can be done with that info.
For Grey Worm, I think it could fail the "rare" test - all of the other Unsullied become aware of it around the same time. It might also fail "actionable", since he finds out after the battle and he's screwed/stuck in Casterly Rock? But this one does trouble me, I can imagine variations of this scenario that feel very slippery. If Grey Worm goes on a scouting mission before the battle, and finds Casterly Rock abandoned, and can alter his battle plans, we'd definitely give him Secret points for that, right? -nyan
-
If we are getting to the point of a rule change however i still think this should warrant Sam losing points for Secret Discovery on episode 1. What he found really wasnt within the spectrum of rules written at the time of his scoring.It wouldnt be fair if we gave Sam points for a new rule when other characters did not have the same opportunity to gain comparable points in the same episode. -hindsight44
-
Ignoring the letter of the rules for the moment, if we are drafting all new "learning rare/useful information" rules, would you consider Sam learning about the dragonglass to apply? Clearly him discovering it, and deciding to share with Jon, has set in motion one of the major plot points this season, so to me it feels like it fits into the idea of a politics category. I do get what you're saying about not retroactively changing the rules, that is a question for me about the integrity of the game vs. having consistent scoring looking back in hindsight. -nyan
-
nyan and hindsight44 like this -
-
-
From a pure scorekeeper standpoint I totally agree with you, we ought to exclude Sam's dragonglass points in the old rules and include them in the new ones. From a website admin standpoint, it's much more pragmatic to just change the rules wholesale, or else nobody gets the new rules until S8. I'll wrestle with that for a bit.
Am I correct in thinking that we have some good consensus though on what the new criteria should be? Essentially the information must be:
1. Rare - the info (or importance/application of the info) is known to only a small group
2. Usable - it affects the characters decision making, or spreading/keeping the secret will affect other characters' decision making on a major decision
3. Concrete & Factual - just making it explicit, mainly to exclude vague prophecy examples like Melisandre telling Varys that she thinks he'll die in Westeros. Would also exclude characters' opinions/analysis, if we get into that
4. Actionable - the character is in a position to use the information
We would also drop the "must not be willfully told" exception, replacing it with this.
#4 is there because I'm imagining some scenarios where say, the secret-keeper is taunting a prisoner with some information. Arguably it doesn't add to the character's political power, since they're locked up or about to die or something and can't do anything with the information. However it becomes complicated if say, there is a prison break and then they start spreading the info - does they suddenly gain all their secret points then? Perhaps it should be dropped just to simplify scoring, and some characters will get some consolation political points for learning secrets immediately before dying. -nyan
-
nyan and xdwxrd like this -
I have a few suggestions for each clause.
1. First I think we should define an actual number for "small" because small can be relative which opens an unnecessary can of worms. I would say maybe 5 or 10 people, im open to any number as long as it's set in stone. Also I think it should be explicitly added to this clause that if the secret is revealed to more than x number of people (that we determined to be "small") at once then no one further gets points because its no longer secret. For example bran coming to winterfell, ed tollet gets points but no one after him.
2. I think Usable might be better stated as "Relevant". I think any character could be affected in some way by any secret, i think its more important that the secret is relevant to the character himself. Although this still seems to be something that could be argued.
3. I don't think its really important if the information is truly "Factual", for example if we saw a scene where Mel was viewing a prophecy in the fire we would assume this is factual but we wouldn't know for sure until the prophecy was fulfilled, (this also opens the problem of free will that now the prophecy can be changed since we know it). I think concrete is whats most important here. If we see it and there is no clear indication of it being a ruse by the end of the episode then it should count.
4. I love this clause but boy you must love to read our debates because this one is wide open for debate over what a character is/isn't capable of. I'm not sure how to remove the ambiguity surrounding this but I absolutely think its necessary. -ssantise
-
-
We did this twice last year (Rulesets 3.1, 3.1b, and 4.0), but the end result was that, despite most of the players/commenters liking the changes in 3.1b or 4.0), almost none of the leagues switched off from the default - there was just too much friction that it had to be done by League Admins, and get approval/OK from all the players in the league, etc. So pragmatically no one on the site got access to the newer/better scoring system.
So I am debating on just breaking the rule consistency, and making this criteria change happen in 5.0 rather than introduce a new opt-in ruleset. From a scorekeeper purity perspective it's wrong, however the experience from last year is that more players would prefer the new scoring but be stuck with a league on the old one, than prefer the old scoring but be forced into the new scoring. -nyan
-
1. I'm thinking we just make it super restrictive. The character(s) must be the first one outside of the secret holder to know, and the secret discoverers must be an exclusive group. So we counted Edd knowing the whereabouts of Bran last episode, because he was the only guy south of the Wall with this knowledge. However in this past episode, Sansa gets no points - Edd was the first to know, and beyond that she's not in any exclusive group that it's revealed to - Bran rides into Winterfell and everybody in the courtyard finds out.
Similarly, I think that when news about Bran gets to Cersei, it would not count, since the information is now known to a lot of people besides the secret holder (everybody in the North).
The case I do want to include is war information, such as spies reporting back on troop numbers/locations (the Lannister spy captured by Robb Stark in S1 comes to mind). I think that case qualifies under this - while everyone in the Lannister army knows about their troop movements, the Lannister army is collectively the "secret holder", and Robb is the first Northerner to know. And while the Lannister spy blurts this to Robb's war council, that war council is still an "exclusive group". If someone this is blurted to the common soldiers in the Northern army, and Robb finds out that way, I'm not sure that it counts.
2. Relevant could also work, I think it is sort of synonymous in the end. For example if it was Tyrion who discovers the dragonglass and sends a letter to Jon, I think it's still useful info for him - it's not relevant to the interests of Daenerys' side, but Tyrion is using the info to make decisions/actions, so it's relevant to what he'd do.
3. For the concrete thing, how would you apply that to Melisandre telling Varys that he'll die in Westeros? At this point it's just speculation whether Varys is going to change any of his behavior because of it. But for examples where we have specifics (like the Hound/Brotherhood finding out that the Night King will attack Eastwatch), it is usually much easier to infer that it affects the characters' actions.
4. Heh yeah the "actionable" is a big can of worms. I'm leaning towards dropping it (and just letting prisoners/deathbed characters get a few pity points). But what runaway scenarios are you imagining if we don't keep this criteria? -nyan
-
Also i ask that sam get his points taken down as it doesnt conform with the now standing 5.0 and due to fairness and consistency would not be fair to only give him points for when other characters did not get the same opportunity to receive them. Run on sentence FTW. -hindsight44
-
-
If we implement this criteria, it seems Sam's discovery of dragonglass qualifies, but perhaps we should explore it further:
1. Sam is the only one who knows the combination of "Dragonglass kills White Walkers + Dragonstone has tons of it". Arguably the Maesters know that Dragonglass is on Dragonstone (since it's in their books), but none of them seem to know the first half of that statement. At the least, Samwell is the first non-Maester to put these pieces together.
2-4. The usable part I think is clear, since he sends out that letter to Jon and sets the current chain of events in motion. -nyan
-
-
1. It is an effect on H2H leagues, but not so much on Roto, which is cumulative season scoring.
2. For Specials it was stated from the start of the season that we'd be more freely altering and adding them, so I don't think it ruins expectations too much to add them in retroactively. Especially for a brand new character, who usually takes a few episodes to figure out their personality. This argument doesn't apply to the proposed Secret changes, though.
3. Again from a consistency/clarity standpoint, it's confusing to have a bunch of scoring criteria with the caveat that "this one only applies from episode S7E# onwards." I guess from a game management standpoint, I'd rather live with breaking the players' expectations that already-scored episodes are set in stone, than suffer through the confusion of introducing a variable set of scoring rules from episode to episode.
Both definitely have downsides, to me the second is worse from a general game enjoyment perspective. I think the first one hurts mostly for scoring/fairness purists (which is you and me and most of the people dedicating this much time to the comment section). -nyan
-
People decide who is on their team and who to keep/trade based on the rules presented at that time. I dont think its right to change rules/specials after the episode has taken place. I think scoring episodes based on what scores/specials were there at the time of the episode is much less controversial than changing rules/specials for characters weeks later and going back so they can get points.
im all for changing rules and specials but only on a go forward basis. -hindsight44
-
Essentially, for the average player, I think the reaction of "ahw damn, I got screwed over because the Game Admin added in this overpowered Ebrose Special" is not as bad of an experience as "why the heck is this politics score added for E3 but I never got the E1 points when my character did the exact same thing?" Of course they're both bad experiences, from a website/game perspective I think we're better off living with the first.
In any case, I think I've gotten the gist of your argument against retroactive scoring and it's valid... but at this point I think I'm really keen on avoiding episode-specific scoring rules at all costs and the retroactive scoring is an inevitable casualty of that. -nyan
-
-
-
1. The information must be rare - the character(s) must be in an exclusive group that is the first to find out about the information, aside from the secret holder(s) A decent measure for whether a group is "exclusive" - does the group have the political power to enforce that the secret does not leak outside of the group, if they wish?
2. The information must be useful - it affects the decision-making or actions of characters.
3. The information must be specific and concrete - it consists of hard facts, rather than vague prophecies or opinions.
The previous "can't be willfully told by person guarding the secret" condition is dropped.
For the can-of-worms that @ssanstise mentioned, we'll leave out criteria #4 (info is currently "actionable"). So in the prisoner or deathbed scenario, the characters will still get the points.
Full text (mainly with the added precedents we've discussed) have been added here: http://fantasora.com/rulebook
Sorry to @hindsight44 and I'm sure many others who will dislike, but this will be retroactive to all S7 scoring, going back to S7E1. FWIW I'm going through some other possible implementations to try and give satisfactory options for everyone, namely giving a two-ruleset choice on league creation (you can pick the strict no-changes Ruleset, or the arbitrary-changes-where-you-might-be-screwed-over-by-the-admin-but-thats-part-of-the-game Ruleset), and an additionally a super-customizable league-specific points option.
This would be a gateway to players running their own scoring systems (e.g. the speaking-lines category that @alicehanners wants to run), and you could use it to counteract rulings in the default scoring that you didn't like. -nyan
hindsight44 likes this
©
Warning: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /var/www/html/fantasora.com/public_html/templates/footer.php on line 2
2025 Nathan Yan
Warning: date(): It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected the timezone 'UTC' for now, but please set date.timezone to select your timezone. in /var/www/html/fantasora.com/public_html/templates/footer.php on line 2
2025 Nathan Yan